Ultimate Rust Bundle

For only $425 you will have access to all our Rust courses along with any new content released for them during your membership year.

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About The Bundle

Hands-on training taking you from “Hello World” to building fast, safe and productive servers. Learn Rust’s memory, safety, concurrency and asynchronous models and create useful applications that can serve as templates for immediate productivity. This course covers beginner and some intermediate to advanced topics.

Requirements

You don’t need prior experience with Rust. You do need: a text editor, ideally one that supports Rust Analyzer (Visual Studio Code is a good start), and Rust installed from ( https://rustup.rs/ ). You’ll get the most out of this class if you have prior programming experience in other languages - variables, basic control flow (for loops, etc.) and with the command-line.

See course info for more detailed requirements.
Price:

$425

Skill Level:

Beginner - Advanced

Bundle Length:

35+ Hrs

Team Pricing:

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Note:

All of our bundles are for a one year subscription.

Ultimate Rust Curriculum

5 Courses

1 Instructors

35+ Hours

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Ultimate Rust Foundations

This comprehensive course is designed to take you from zero to hero in Rust, equipping you with the skills to excel in basic development and web service creation. Through practical, hands-on training, you'll establish a robust understanding of Rust fundamentals

with Herbert Wolverson
  20+ Hrs
  Beginner - Intermediate
Purchase for $400

Course Introduction


Ultimate Rust: This course covers many best practices to help you with integrate Rust into your workflow, and let Rust’s tooling work for you. It includes formatting, linting, dependencies, vulnerabilities, code style and general development advice..

This course is part of the Ultimate Rust track. Not sold separately.

Note: All of our bundles are for a one-year subscription.

At the end of the subscription period, your membership does not automatically renew.

Course Outline


Getting Started with Rust:
  • 1.0 - Introduction
  • 1.1 - Setup & Update Rust
  • 1.2 - Setup Dev Environment
  • 1.3 - IDE Configuration
  • 1.4 - Rust Fundamentals
  • 1.5 - Console Text Input
  • 1.6 - Create a Library
  • 1.7- World’s Simplest Login System
  • 1.8 - Enumerations
  • 1.9 - Structures
  • 1.10 - Vectors
  • 1.11 - HashMaps
  • 1.12 - Serialization/Deserialization
  • 1.13 - Hashing Passwords
  • 1.14 - Start a CLI App
Fearless System Thread Concurrency:
  • 2.0 - Introduction
  • 2.1 - System Threads: Overview
  • 2.2 - Create Your First Thread
  • 2.3 - Spawning Threads with Parameters and Closures
  • 2.4 - Returning Data from Threads
  • 2.5 - Dividing Workloads
  • 2.6 - The ThreadBuilder Pattern
  • 2.7 - Scoped Threads for Easy Local Data Sharing
  • 2.8 - Sharing Data with Atomics
  • 2.9 - Sharing Data with Mutexes
  • 2.10 - Read/Write Locks
  • 2.11 - Deadlocks, Panics and Poisoning
  • 2.12 - Sharing Data with Lock-Free Structures
  • 2.13 - Parking Threads
  • 2.14 - Sending Data Between Threads with Channels
  • 2.15 - Sending Functions to Worker Threads
  • 2.16 - Let’s build a work queue with a thread pool
  • 2.17 - Thread CPU/Core Affinity
  • 2.18 - Thread Priority
  • 2.19 - Making it Easy with Rayon
  • 2.20 - Scopes and Pooled Threads with Rayon
Async/Await Concurrency:
  • 3.0 - ntroduction / Async Overview
  • 3.1 - Hello Async/Await
  • 3.2 - Getting Started with Tokio
  • 3.3 - Working with Tokio Futures: Awaiting, Yielding and Spawning
  • 3.4 - Blocking Tasks
  • 3.5 - Unit Testing Tokio
  • 3.6 - Handling Errors
  • 3.7 - File I/O
  • 3.8 - Basic Network I/O
  • 3.9 - Async Channels (Tokio)
  • 3.10 - Shared State (Tokio)
  • 3.11 - Selecting Futures
  • 3.12 - Pinning
  • 3.13 - Tokio Tracing
  • 3.14 - Working with Databases
  • 3.15 - Axum - A Web Framework built on Tokio
  • 3.16 - Let’s Build a Thumbnail Server
Memory & Resource Management:
  • 4.0 - Why Haven’t We Manually Managed Any Memory Yet?
  • 4.1 - The unsafe Keyword
  • 4.2 - Low-Level Memory Management
  • 4.3 - The Drop Trait & RAII (Resource Acquisition is Initialization)
  • 4.4 - Reference Counting
  • 4.5 - Lifetimes
  • 4.6 - Traits
  • 4.7 - Generics
  • 4.8 - Iterators
  • 4.9 - Cycles and the Difficulty of Linked Lists
  • 4.10 - Memory Fragmentation, Allocators and Arenas
  • 4.11 - Packing, Reordering & Mangling
  • 4.12 - From Bytes to Types
  • 4.13 - Safely Interacting with Other Languages & Surprise: Memory Leaks are Safe!
Build a Network Service:
  • 5.0 - Introduction & Planning Our Project
  • 5.1 - Shared Data Structures
  • 5.2 - Collection Daemon Mk 1
  • 5.3 - Collection Server Mk 1
  • 5.4 - Error Handling in the Collector
  • 5.5 - Setting the Collector ID
  • 5.6 - Web Service Mk 1
  • 5.7 - Web Server
  • 5.8 - Let’s Use Less Bandwidth

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Ultimate Rust Foundations Ultimate Rust Foundations

Purchase a one year subscription to access all of the courses in this bundle on our education platform.

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Purchase a one year subscription to access this course on our education platform.

Purchase for $400

Ultimate Rust: Foundations - Next Steps

This course offers the next steps not covered in Ultimate Rust: Foundations that expands on and optimize what you've already built.

with Herbert Wolverson
  1+ Hrs
  Beginner - Intermediate
Purchase for $39.99

Course Introduction


This course offers the next steps not covered in Ultimate Rust: Foundations that expands on and optimizes what you’ve already built.

Note: All of our bundles are for a one-year subscription.

At the end of the subscription period, your membership does not automatically renew.

Course Outline


Ultimate Rust: Foundations - Next Steps
  • 1.0 - Bi-Directional Communication
  • 1.2 - Sending Commands & Prevent Unbounded Growth
  • 1.3 - Giving the Collector a Diet
  • 1.4 - Giving the Collector a Diet (Cont)
  • 1.5 - Optimizing File Reading & Adapting Files In Flight

Purchase Options

Purchase within Bundle

Ultimate Rust: Foundations - Next Steps Ultimate Rust: Foundations - Next Steps

Purchase a one year subscription to access all of the courses in this bundle on our education platform.

IND BUNDLE Purchase Bundle

Purchase Individually

Purchase a one year subscription to access this course on our education platform.

Purchase for $39.99

Ultimate Rust Best Practices

This course covers many best practices to help you with integrate Rust into your workflow, and let Rust’s tooling work for you. It includes formatting, linting, dependencies, vulnerabilities, code style and general development advice.

with Herbert Wolverson
  1+ Hrs
  Beginner
Purchase for $39.99

Course Introduction


This course covers many best practices to help you with integrate Rust into your workflow, and let Rust’s tooling work for you. It includes formatting, linting, dependencies, vulnerabilities, code style and general development advice.

Note: All of our bundles are for a one-year subscription.

At the end of the subscription period, your membership does not automatically renew.

Course Outline


Section 1: Tooling
  • 1.0 - Introduction - Formatting
  • 1.1 - Clippy (the linter)
  • 1.2 - Documentation
  • 1.3 - Understanding Dependencies
  • 1.4 - Managing Your Own Dependencies
  • 1.5 - Checking for Vulnerabilities
  • 1.6 - Check for Outdated Dependencies
  • 1.7 - Denying Dependencies by Licensing
Section 2 : Code Best Practices
  • 2.0 - Favor Iterators
  • 2.1 - Minimize Cloning (we have an alternative name as well Cloning Can Be a Code Smell)
  • 2.2 - Don’t Emulate OOP
  • 2.3 - Favor Small Functions
  • 2.4 - Clever Code
  • 2.5 - Floating Point Numbers
  • 2.6 - Platform & Feature Specific Code
Section 3 : General Best Practices
  • 3.0 - TANSTAAFL (There Ain’t No Such Thing As A Free Lunch)
  • 3.1 - YAGNI : You Ain’t Gonna Need It
  • 3.2 - Domain Boundaries
  • 3.3 - Taming Compile Times

Purchase Options

Purchase within Bundle

Ultimate Rust Best Practices Ultimate Rust Best Practices

Purchase a one year subscription to access all of the courses in this bundle on our education platform.

IND BUNDLE Purchase Bundle

Purchase Individually

Purchase a one year subscription to access this course on our education platform.

Purchase for $39.99

Rust From C/C++

This course bridges the transition from C and C++ to Rust by highlighting their similarities and differences. Exploring Rust's native compilation, memory management, and advanced features, you'll compare and contrast key concepts like types, control flow, and data structures in this class. Delve into Rust's strengths in memory safety and concurrency, alongside its unified tool, Cargo, streamlining development. Additionally, learn how Rust facilitates interoperability with C and C++ through Foreign Function Interface (FFI).

with Herbert Wolverson
  6+ Hrs
  Beginner - Intermediate
Purchase for $400

Course Introduction


This course bridges the transition from C and C++ to Rust by highlighting their similarities and differences. Exploring Rust’s native compilation, memory management, and advanced features, you’ll compare and contrast key concepts like types, control flow, and data structures in this class. Delve into Rust’s strengths in memory safety and concurrency, alongside its unified tool, Cargo, streamlining development. Additionally, learn how Rust facilitates interoperability with C and C++ through Foreign Function Interface (FFI).

This course is part of the Ultimate Rust track. Not sold separately.

Note: All of our bundles are for a one-year subscription.

At the end of the subscription period, your membership does not automatically renew.

Course Outline


Introduction:
  • 1.0 - Introduction
Hello World:
  • 2.1 - Setup & Update Rust
  • 2.2 - Setup Dev Environment
  • 2.3 - IDE Configuration
  • 2.4 - Rust Fundamentals
Touring the Rust Langauge:
  • 3.1 - Primitive Types
  • 3.2 - Mutability
  • 3.3 - Primitive Type Conversion
  • 3.4 - Numeric Overflow
  • 3.5 - Control Flow
  • 3.6 - Loops
  • 3.7 - Strings
  • 3.8 - Functions and Scopes
  • 3.9 - Structures
  • 3.10 - Structure Functions
  • 3.11 - Destructors - Drop
  • 3.12 - Tuples and Destructuring
  • 3.13 - Enums
  • 3.14 - Containers
  • 3.15 - Iterators
  • 3.16 - Move by Default
  • 3.17 - Borrowing
  • 3.18 - Slices
  • 3.19 - Memory Management
  • 3.20 - Concurrency
  • 3.21 - Program Organization
  • 3.22 - Traits
  • 3.23 - Generics
  • 3.24 - Error Handling
Touring the Rust Ecosystem:
  • 4.1 - Tool Equivalencies
  • 4.2 - Unit Tests
  • 4.3 - Benchmarking
Calling C from Rust with FFI:
  • 5.1 - Calling C from Rust with FFI

Purchase Options

Purchase within Bundle

Rust From C/C++ Rust From C/C++

Purchase a one year subscription to access all of the courses in this bundle on our education platform.

IND BUNDLE Purchase Bundle

Purchase Individually

Purchase a one year subscription to access this course on our education platform.

Purchase for $400

Rust as a Service

This course teaches integrating Rust into service-oriented architectures, covering REST server development, data handling, error management, and modularization. You'll learn tracing, automated OpenAPI documentation, configuration for different environments, and alternative connectivity mechanisms like gRPC and WebSockets. Explore deploying a test service in a containerized environment, along with insights into service design, deployment strategies, and scaling. This prepares you for deploying high-performance Rust services in enterprise environments.

with Herbert Wolverson
  7+ Hrs
  Beginner - Intermediate
Purchase for $400

Course Introduction


This course teaches integrating Rust into service-oriented architectures, covering REST server development, data handling, error management, and modularization. You’ll learn tracing, automated OpenAPI documentation, configuration for different environments, and alternative connectivity mechanisms like gRPC and WebSockets. Explore deploying a test service in a containerized environment, along with insights into service design, deployment strategies, and scaling. This prepares you for deploying high-performance Rust services in enterprise environments.

This course is part of the Ultimate Rust track. Not sold separately.

Note: All of our bundles are for a one-year subscription.

At the end of the subscription period, your membership does not automatically renew.

Course Outline


Introduction:
  • 1.0 - Introduction
REST Service:
  • 2.1 - Minimal HTTP Server
  • 2.2 - Service Stack
  • 2.3 - Extractors
  • 2.4 - Add a Simple Tower Layer (State)
  • 2.5 - Add a Simple Tower Layer (Mutable State)
  • 2.6 - Multiple States - Extension Layers
  • 2.7 - Quick Recap on State and Layers
  • 2.8 - Nesting Multiple Routers
  • 2.9 - Nested Routers with State
  • 2.10 - Calling Other Services
  • 2.11 - Returning Status Codes
  • 2.12 - Using IntoResponse
  • 2.13 - Error Handling with IntoResponse
  • 2.14 - Quick Recap on Nesting, Making Calls and Responses
  • 2.15 - Serving Static Content with Tower
  • 2.16 - Simple Header-Based Authentication
  • 2.17 - Simple Header-Based Auth with Middleware
  • 2.18 - Middleware Auth with Injection
  • 2.19 - Selectively Applying Layers
  • 2.20 - Router Layers
  • 2.21 - Layer Recap
Tracing:
  • 3.1 - Minimal Example
  • 3.2 - Logging Axum/Tower
  • 3.3 - Timing Spans
  • 3.4 - Axum Spans
  • 3.5 - Logging to a File
  • 3.6 - Structured Logging to JSON
  • 3.7 - OpenTelemetry
OpenAPI Documentation:
  • 4.1 - OpenAPI Documentation
Handling Service Configuration:
  • 5.1 - Environment Variables with .env
  • 5.2 - The Config Crate - Basics
  • 5.3 - Loading Config via HTTP
  • 5.4 - CLI configuration with Clap
  • 5.5 - Recap
Handling Service Configuration:
  • 6.1 - Hello Tonic - Protocol Definition
  • 6.2 - Hello Tonic - Project Definition and Build
  • 6.3 - Hello Tonic - The Server
  • 6.4 - Hello Tonic - The Client
  • 6.5 - gRPC Streaming
  • 6.6 - gRPC Streaming - Protocol Definition
  • 6.7 - gRPC Streaming - The Server
  • 6.8 - gRPC Streaming - The Client
  • 6.9 - Recap So Far
  • 6.10 - Authentication
  • 6.11 - Tracing
  • 6.12 - When to use gRPC
Web Sockets:
  • 7.1 - Minimal Echo Server
  • 7.2 - A native WS client
  • 7.3 - JSON
Service Deployment:
  • 8.1 - Test Service
  • 8.2 - Native Host Deployment
  • 8.3 - Docker Deployment
Service Design:
  • 9.1 - Understanding Your Company Architecture
  • 9.2 - Designing Individual Services
  • 9.3 - Combining Services into a Modular Monolith
  • 9.4 - Service Exposure
  • 9.5 - Scaling Out
Wrap Up:
  • 10.1 - Wrap Up

Purchase Options

Purchase within Bundle

Rust as a Service Rust as a Service

Purchase a one year subscription to access all of the courses in this bundle on our education platform.

IND BUNDLE Purchase Bundle

Purchase Individually

Purchase a one year subscription to access this course on our education platform.

Purchase for $400