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RustConf: Practical Actor-Based Concurrency in Async Rust

RustConf: Practical Actor-Based Concurrency in Async Rust

Sep 8th, 2026

9:00AM - 12:30PM EDT

In-Person

Taught by Herbert Wolverson. Asynchronous Rust makes it possible to build highly concurrent systems—but structuring shared state correctly remains one of the most common sources of complexity for intermediate Rust developers. Even when code compiles, subtle contention, accidental locking across `.await`, and `Send + Sync` constraints can make larger systems difficult to reason about.

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