Our training paths
Grow your skills
You’ll get our FREE Video Series & special offers on upcoming training events along with notifications on our latest blog posts.
Valid email required.
Submit failed. Try again or message us directly at email@example.com.
Check your email for confirmation.
IntroductionDave Cheney published a post called Ice Cream Makers and Data Races. The post showed an example of an interesting data race that can occur when using an interface typed variable to make a method call. If you have not read the post yet please do. Once you read the post you will discover that the problem lies with the fact that an interface value is implemented internally using a two word header and that the Go memory model states only writes to a single word are atomic.The program in the post shows a race condition that allows two goroutines to perform a read and write operation at the same time against an interface value. Not synchronizing this read and write allows the read to observe a partial write to the interface value. This allows the method implementation for the Ben type to operate against a value of the Jerry type and visa versa.In Dave’s example, the layout of the Ben and Jerry structs were identical in memory, so they were in some sense compatible. Dave suggested the chaos that would occur if they had different memory representations. This is because each implementation of the Hello method assumes the code is operating against values of the receiver type. When this bug surfaces, this is no longer the case. To give you a visual view of this suggested chaos, I am going to change the declaration of the Jerry type in two different ways. Both changes will give you some better insight into the interworking of interface types and memory.First Code ChangeLet’s review the code and see the first set of changes. My changes to the original code are in bold:
We have taught Go to thousands of developers all around the world since 2014. There is no other company that has been doing it longer and our material has proven to help jump start developers 6 to 12 months ahead of their knowledge of Go. We know what knowledge developers need in order to be productive and efficient when writing software in Go.
Our classes are perfect for both experienced and beginning engineers. We start every class from the beginning and get very detailed about the internals, mechanics, specification, guidelines, best practices and design philosophies. We cover a lot about "if performance matters" with a focus on mechanical sympathy, data oriented design, decoupling and writing production software.
Interested in Ultimate Go Corporate Training and special pricing?
Our courses have been designed from training over 30,000 engineers since 2013, and they go beyond just being a language course. Our goal is to challenge every student to think about what they are doing and why.
Please fill out the form below, and we'll get back to you soon.
Check your email for confirmation of your sent message. We'll get back to you shortly.
Ardan Labs Copyrights © 2022